An 'Archie Adder' game
A version of the popular game snake, where students navigate a snake around a grid eating letters to spell the word shown.
Every time a correct letter is eaten, the snake grows a little larger.
The game is over if the snake crashes into itself.
To become the largest snake possible, by eating lots of letters in the correct order.
Reinforces the spelling of words, while also requiring students to keep the snake under control.
The game also includes additional possible teaching points such as grids, directional language, length & measurement.